Coffee Talk is a coffee brewing and heart-to-heart
talking simulator about listening to fantasy-inspired
modern peoples’ problems, and helping them by
serving up a warm drink or two.
A Space for the Unbound
A slice-of-life adventure game with beautiful pixelart
set in the late 90s rural Indonesia that tells a story
about overcoming anxiety, depression, and the relationship
between a boy and a girl with supernatural powers.
When the Past was Around
When the Past was Around is an adventure point-and-click
puzzle game about love, moving on, letting go, and
the joy and pain of everything in between.
Necronator: Dead Wrong
Necronator: Dead Wrong is a comedic micro RTS game
with a deck-building twist. Collect and deploy undead
units and build an army to conquer the landsof the living.
Build a powerful deck. Change the game with rule-bending relics.
Become the dark lord of Livmore!
Rising Hell is a vertical platformer rogue-lite filled with
adrenaline-pumping action and tons of heavy gothic
metal shreds. Climb out from the ever-changing hell
while you fighthordes of blood-lusting demons.
Toge Productions is an Indonesian based independent game development and publishing studio.
We grow games you enjoy.
A Space for the Unbound and When the Past was Around Gets a Free Prologue Chapter
From the studio that brings you Raven Monologue and She and the Light Bearer, comes new tales to unfold. Known for creating interactive story games with stunning visuals, Mojiken Studio, teaming up with publisher Toge Productions, presents you A Space for the Unbound...
Coffee Talk Fan Art Contest
To celebrate the upcoming release of Coffee Talk on January 29, 2020, we are hosting a fan art contest open for everyone! The contests last from today until the 26th of January 2020. The winners will receive Steam key of the game two days before the game is out and...
Hell Ain’t Gonna Raise Itself: Story Behind the Makers of Rising Hell
After a long wait and improvements here and there, Rising Hell is finally out on Steam Early Access, yay! We are happy to receive so much feedback from all of you. As much as we’re happy to receive lots of comments about the game, we would also like to introduce the...