Coffee Talk

Coffee Talk is a coffee brewing and heart-to-heart
talking simulator about listening to fantasy-inspired
modern peoples’ problems, and helping them by
serving up a warm drink or two.

A Space for the Unbound

A slice-of-life adventure game with beautiful pixelart
set in the late 90s rural Indonesia that tells a story
about overcoming anxiety, depression, and the relationship
between a boy and a girl with supernatural powers.

When the Past was Around

When the Past was Around is an adventure point-and-click
puzzle game about love, moving on, letting go, and
the joy and pain of everything in between.

Necronator: Dead Wrong

Necronator: Dead Wrong is a comedic micro RTS game
with a deck-building twist. Collect and deploy undead
units and build an army to conquer the landsof the living.
Build a powerful deck. Change the game with rule-bending relics.
Become the dark lord of Livmore!

Rising Hell

Rising Hell is a vertical platformer rogue-lite filled with
adrenaline-pumping action and tons of heavy gothic
metal shreds. Climb out from the ever-changing hell
while you fighthordes of blood-lusting demons.

Toge Productions is an Indonesian based independent game development and publishing studio.

We grow games you enjoy.

Blog

Full-Time: Video Editor

Full-Time: Video Editor

Do you love making video content? Got lots of great ideas on making videos about games or just random stuff? We are looking for Video Editor. Send your CV to our email: jobs@togeproductions.com Requirements Passion for video games. Advanced knowledge in Adobe After...

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Full-Time: Game Designer

Full-Time: Game Designer

Do you want to work on a game project? Do you have passion for indie games and you love game design? Check out our job vacancy! We are looking for a Game Designer. Send your CV to our email: jobs@togeproductions.com Requirements Passion for video games. Understand the...

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Full-Time: Technical Artist

Full-Time: Technical Artist

We are looking for a Technical Artist. What's a technical artist? A technical artist acts as a link between the artists and the programmers working on a game project, something of a hybrid between an artist and a programmer. If you think you're the person we're...

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